And before we wrap up today's AI news, I wanted to share an exciting opportunity for those of you looking to advance your careers in the AI space. You know how rapidly the landscape is evolving, and finding the right fit can be a challenge. That's why I'm excited about Mercor – they're a platform specifically designed to connect top-tier AI talent with leading companies. Whether you're a data scientist, machine learning engineer, or something else entirely, Mercor can help you find your next big role. If you're ready to take the next step in your AI career, check them out through my referral link: https://work.mercor.com/?referralCode=82d5f4e3-e1a3-4064-963f-c197bb2c8db1. It's a fantastic resource, and I encourage you to explore the opportunities they have available.
Just like any other profession, Software Engineers have their own unique set of hobbies that they enjoy. While some programmers prefer to relax by playing video games or watching TV, others like to get more involved in their hobbies and spend their free time learning new things or being creative. If you’re curious about what some of the most popular hobbies among software engineers are, read on!
1. Reading 2. Playing video games 3. Working on personal projects 4. Cooking 5. Hiking/running 6. Watching TV/movies
Stereotypically, video games and board games are supposed to be popular, but of the many programmers I know, I can think of only two that are really into games enough to call it a hobby rather than (as they are for most of us) a casual diversion. One is more board-gamery, and the other is more videogamer-uh-erery.
What are the Top 5 things that can say a lot about a software engineer or programmer’s quality?
Outside of that, hobbies I know of amongst programmers I know (and I include myself) are:
Photography
Playing musical instruments and/or music production
How do Software Engineers spend their free time? What are their hobbies? Well, according to a recent survey, the most popular hobby among Software Engineers is programming. But that’s not all – they also enjoy playing video games, reading books, and spending time with friends and family. So what does this tell us about Software Engineers? Well, for one, they’re passionate about technology and love to stay up-to-date on the latest innovations. But they’re also well-rounded individuals who enjoy a variety of activities outside of work. So if you’re looking for someone to chat with about the latest tech trends or just want to find someone to play video games with, then a Software Engineer is your best bet!
Are you passionate about AI and looking for your next career challenge? In the fast-evolving world of artificial intelligence, connecting with the right opportunities can make all the difference. We're excited to recommend Mercor, a premier platform dedicated to bridging the gap between exceptional AI professionals and innovative companies.
Whether you're seeking roles in machine learning, data science, or other cutting-edge AI fields, Mercor offers a streamlined path to your ideal position. Explore the possibilities and accelerate your AI career by visiting Mercor through our exclusive referral link:
And before we wrap up today's AI news, I wanted to share an exciting opportunity for those of you looking to advance your careers in the AI space. You know how rapidly the landscape is evolving, and finding the right fit can be a challenge. That's why I'm excited about Mercor – they're a platform specifically designed to connect top-tier AI talent with leading companies. Whether you're a data scientist, machine learning engineer, or something else entirely, Mercor can help you find your next big role. If you're ready to take the next step in your AI career, check them out through my referral link: https://work.mercor.com/?referralCode=82d5f4e3-e1a3-4064-963f-c197bb2c8db1. It's a fantastic resource, and I encourage you to explore the opportunities they have available.
List of the most commonly recurring words in Video Game Titles – Mobile Game Name Generator
A video game is an electronic game that can be played on a computing device, such as a personal computer, gaming console or mobile phone. Depending on the platform, video games can be subcategorized into computer games and console games.
blood, last, lego, rise – 23 [BadBlood Battle Royal, Last Pirate: Survival Island Adventure, LEGO® Star Wars™: TFA, Rise of Empires: Ice and Fire, etc…]
brave, dawn, rivals, versus – 22 [Brave Frontier, Dawn of Zombies-Survival after the Last War Online, Rivals at War, Plants vs. Zombies FREE, Versus Video Games 3, etc…]
Are you passionate about AI and looking for your next career challenge? In the fast-evolving world of artificial intelligence, connecting with the right opportunities can make all the difference. We're excited to recommend Mercor, a premier platform dedicated to bridging the gap between exceptional AI professionals and innovative companies.
Whether you're seeking roles in machine learning, data science, or other cutting-edge AI fields, Mercor offers a streamlined path to your ideal position. Explore the possibilities and accelerate your AI career by visiting Mercor through our exclusive referral link:
Various educational apps are now packaged as Video games and they have have tremendous success:
Prodigy Math Game: Prodigy delivers a unique learning experience through an interactive math game where success depends on correctly answering skill-building math questions. Players can earn rewards, go on quests and play with friends — all while learning new skills!
Monster Math 2: Fun Maths game for Kids: Monster Maths 2 is your child’s personal homework and math trainer. It’s fun learning games, engrossing story and an adaptive learning approach makes it a superior alternative to homework or planned lessons. Lay a solid foundation for success in Algebra or Calculus.
GramMars Wars – English Grammar Game: GramMars Wars is an educational game where you can learn and improve your English Grammar.
And before we wrap up today's AI news, I wanted to share an exciting opportunity for those of you looking to advance your careers in the AI space. You know how rapidly the landscape is evolving, and finding the right fit can be a challenge. That's why I'm excited about Mercor – they're a platform specifically designed to connect top-tier AI talent with leading companies. Whether you're a data scientist, machine learning engineer, or something else entirely, Mercor can help you find your next big role. If you're ready to take the next step in your AI career, check them out through my referral link: https://work.mercor.com/?referralCode=82d5f4e3-e1a3-4064-963f-c197bb2c8db1. It's a fantastic resource, and I encourage you to explore the opportunities they have available.
As in other multiplayer online battle arena (MOBA) games, each player in League of Legends controls a character (“champion”) with a set of unique abilities. Most games involve two teams of five players, with each player using a different champion.
The two teams compete to be the first to destroy the Nexus structure within the opposing base. Over the course of each game, champions become stronger and gain additional abilities by earning experience and thereby levelling up. Experience is earned by killing enemies (or being nearby when a teammate does). Champions also build strength over the course of the game by buying progressively more powerful items using gold, which is earned by killing non-player enemies, killing or assisting in killing enemy players, destroying enemy structures, or selling other items.
In the main game mode, players are assigned to either the attacking or defending team with each team having five players on it. Agents have unique abilities, each requiring charges, as well as a unique ultimate ability which requires charging through kills, deaths, or spike actions. Every player starts each round with a “classic” pistol and one or more “signature ability” charge. Other weapons and ability charges can be purchased using an in game economic system which awards money based on the outcome of the previous round, any kills the player is responsible for, and any actions taken with the spike. The game has an assortment of weapons including sidearms, submachine guns, shotguns, machine guns, assault rifles and sniper rifles. There are automatic and semi-automatic weapons that have a shooting pattern which has to be controlled by the player in order to be able to shoot accurately.
Later in development, the game was released as a standalone title for Windows in April 2008, and was updated to support Mac OS X in June 2010 and Linux in February 2013. It is distributed online through Valve’s digital retailer Steam, with Electronic Arts handling all physical and console ports of the game.
The player can join one of two teams, RED or BLU, and choose one of 9 character classes to battle in game modes such as capture the flag and king of the hill. Development of the game was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was first announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine-year development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News‘ annual vaporware list among other ignominies. The finished Team Fortress 2 has cartoon-like visuals influenced by the art of J. C. Leyendecker, Dean Cornwell, and Norman Rockwell and uses Valve’s Source game engine.
Fortnite is distributed as three different game modes, using the same engine; each has similar graphics, art assets, and game mechanics.
Fortnite: Save the World is a player-versus-environment cooperative game, with four players collaborating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like “husks”. The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that helps to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes.
Fortnite Battle Royale is a player-versus-player game for up to 100 players, allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players). Weaponless players airdrop from a “Battle Bus” that crosses the game’s map. When they land, they must scavenge for weapons, items, resources, and even vehicles while trying to stay alive and to attack and eliminate other players. Over the course of a round, the safe area of the map shrinks down in size due to an incoming toxic storm; players outside that threshold take damage and can be eliminated if they fail to quickly evacuate. This forces remaining players into tighter spaces and encourages player encounters. The last player, duo, or squad remaining is the winner.
Fortnite Creative is a sandbox game mode, similar to Minecraft in that players are given complete freedom to spawn everything that is within the game on an island, and can create games such as battle arenas, race courses, platforming challenges, and more.
Players can use their pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal. Subsequently, in all modes, the player can use these materials to build fortifications, such as walls, floors, and stairs. Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within Save the World this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In Battle Royale, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Players are encouraged to be very inventive in designing their fortifications in Creative.
While Battle Royal and Creative are free-to-play, Save the World is pay-to-play. The games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in Save the World. V-Bucks in Save the World can be used to buy loot boxes, in the form of piñatas shaped like llamas, to gain a random selection of items. In Battle Royale, V-Bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game’s battle pass, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a Battle Royale season.
You can always play the Fortnite android version on Bluestacks.
Warning: Fortnite android version is not available on the play store. I don’t have time to explain that right now. Please watch a YouTube video on how to download it. (Fortnite Mobile was banned from the play store because Fortnite Mobile started using their own payment system instead of the Google Play one that gave Google 30% of their profit).
Warzone features two primary game modes: Battle Royale and Plunder. It is the second main battle royale installment in the Call of Duty franchise, following the “Blackout” mode of Call of Duty: Black Ops 4 (2018). Warzone differs from Black Ops 4 by reducing reliance on equipable gadgets and instead encouraging the accumulation of a new in-game currency called Cash.
Warzone supports up to 150 players in a single match, which exceeds the typical size of 100 players seen in other battle royale titles. Some limited-time modes support 200 players.
The Battle Royale mode is similar to other titles in the genre where players compete in a continuously shrinking map to be the last player remaining. Players parachute onto a large game map, where they encounter other players. As the game progresses and players are eliminated, the playable area shrinks forcing the remaining players into tighter spaces. In Warzone, the non-playable areas become contaminated with a green gas that depletes health and eventually kills the player if they do not return to the safe playable area.
Unlike other titles, Warzone introduces a new respawn mechanic, a greater emphasis on vehicles, and a new in-game currency mechanic. Parachuting is unrestricted, with the player being allowed to open and cut their parachute an unlimited number of times while in air. At launch, the game supported trios (squads of up to three players) with an option to disable squad filling. Infinity Ward has mentioned testing the number of squad members in future updates. Four-player squads and Solo BR modes were added in following updates, while Duos was added near the end of Season 3.
Character death in Battle Royale does not necessarily translate to player defeat like in other titles. Instead, the mode offers a respawn mechanic which players can take advantage of in various ways. Players who are killed are transported to the “Gulag”, where they engage in one-on-one combat with another defeated player, with both players being given the same weaponry. The guns that the players receive have little or no attachments. Players may only enter the gulag after their first death in a match. The winner of this combat is respawned into the game. Other methods of respawn are available using the in-game currency system. Players may use the in-game currency to purchase respawn tokens for other players should they not be revived by the Gulag mechanic.
In the Plunder mode teams have to search for stacks of Cash scattered around the map to accumulate $1 million. Once found, the game goes into overtime, multiplying all Cash sums by 1.5. The team who has gathered the most money when the clock runs out is declared the winner. Players respawn automatically in this gamemode.
In addition to Battle Royale and Plunder, several limited-time modes have been introduced throughout the course of the game’s life cycle:
BR Buy Backs (originally called BR Stimulus) is a variation of Battle Royale in which players automatically respawn upon death if they have sufficient money, and the Gulag is disabled.
Blood Money is a variation of Plunder in which players gain more cash rewards from completing contracts and performing “finishing moves” (execution kills) on other players.
Warzone Rumble is a 50v50 deathmatch type game mode taking place in cut-off sections of the main Verdansk map.
Mini Royale is a 50-player mode in which players drop within a smaller circle than normal Battle Royale modes, for more squad engagements.
Juggernaut Royale features the Juggernaut killstreak dropping in random places throughout the map. Up to three Juggernauts can be active at once in the map. Once a Juggernaut is killed, another Juggernaut care package will spawn in.
Armored Royale features squads spawning in with armored trucks, which players can upgrade to be more powerful over time. Unlike normal modes, players can continue to respawn as long as their squad’s truck is intact.
Slither io is a website based online game where you play as a worm/ snake (I’m not sure) and have to grow bigger by eating the glowing stuff and killing other players and eating their points. You get killed if your head bumps into another player’s body.
If video gaming is an addiction, there is a huge number of people with it because “The…number of video gamers worldwide in 2018, broken down by region, (indicates)…there were over 1.23 billion gamers in Asia Pacific in 2018, with the region generating 71.4 billion U.S. dollars of revenue in the same year.”
“There are approximately 2.2 billion gamers in the world. Out of the estimated 7.6 billion people living on earth, as of July 2018, that means almost a third of people on this planet are gamers.” Video gaming is a big business and enjoyed worldwide.
We’ve been warned about it: the white-collar apocalypse is on the way. Intellectual labour is under threat. Jobs in fields like medicine, banking, journalism and marketing are about to disappear in a puff of digital smoke. But… is it?
What the Future Holds Let’s look at what the future has in store for mobile gaming. One of the main “problems” this industry has had was the lack of quality and high-end games. This is changing day by day now.
With the increase of Cloud-Gaming, mobile has become a very valuable option for on the go gaming. With services like Google Stadia, GeForce Now, PlayStation Now, etc. you have a very big variety so you can play all the games you want on that small screen of your phone. Also, 5G will make this process even smoother.
The video game industry has (not so) quietly undergone a big number of changes: microtransactions, development costs, and competition.
The idea of a “Netflix for video games” is quite simple — a service that allows all people to play high-quality video games on any device through a subscription offering. It still remains uncertain how game streaming will shape up in the end, but reviewing the first attempts to create such a solution, we can identify some patterns.
The first name that looks like a potential winner of a future platform war is Microsoft. The company has been in the video games market for a long time with its Xbox game consoles (more than 17 years since the original Xbox was launched), which means it has enough experience and capabilities in the field. Microsoft was also the first to offer a comprehensive service for gaming on subscription, namely Xbox Game Pass, which gives access to more than 200 titles for a monthly fee. Regarding portfolio of games, it is interesting that Microsoft has acquired 7 game studios over the last year, suggesting the company is getting ready to create a ton of original content for its offering. In total, the corporation now has about 13 game studios under its management. (There is a detailed article on Microsoft and its potential video games service available here.)
Meta-Gaming is when you make in-game decisions based on out-of-game knowledge. This is mostly a bad thing.
Let’s consider several situations to illustrate the point.
Finding a Trap:
The Metagamer goes right to where the trap is located and spams “search” checks until he “finds” it, because he’s played this module before and remembers the trap.
The regular player searches the room once, fails, and blithely walks into a trap. Because while he knows it’s there, his character does not.
Do you see how one made a decision based on what he knew, possibly ruined a possible good storytelling moment, and cheated. The other player was able to separate what he knew from what his character knew, and made a decision based on character knowledge only. Sure, he just got lanced by a foot-spike, but everyone is in the moment, committed to the story.
Fighting:
The Metagamer plans an L-shaped ambush per Chapter 3–17 b. (2), FM7–8 Infantry Rifle Platoon and Squad, adjusted to account for swords, spears, and bows instead of rifles, machineguns, and grenades.
The regular gamer remembers his character barely knows which end of a sword to hold, and either lets the fighter plan the ambush, or just waits in the bushes by the trail for the target to get close.
I’ve been guilty of this several times. In my last game, I was literally planning an ambush for some hobgoblins before cutting myself off. “Nope, Katrina doesn’t know any of this,” and shut up.
Monsters:
The Metagamer knows the weak-spot of the monster and slams it right off the bat, ruining what could have been an epic fight. He’s memorized the monster manual, and despite his character never before even hearing of this monster, he’s got it’s MO memorized.
The regular gamer may or may not know about the monster, but fights it as his character would, because his character doesn’t know that it’s vulnerable to, say, cold.
In my last game, we fought a midlin-small red dragon. As it happened, Katrina had found a ring of fire resistance. Yay! And while I know that Red Dragons do not have a special vulnerability to cold, she assumed they did, and kept peppering it with Ray of Frost. And while it didn’t do extra damage, she did manage to distract it long enough for some teammates to get behind it, especially when it blasted her with fire and she just stood there and took it.
Leveling:
When it’s time to level up, the Metagamer makes decisions based on mechanical advantage. He may multiclass or pick up feats based on what he thinks the next adventure will be, or just try to get the biggest ACC, AC, Dam, or whatever he can get. He may multiclass his fighter into a Paladin to pick up Smite, because he thinks they’ll be dealing with undead soon.
The regular player levels up based on what makes the most sense for the character. He may also muticlass his fighter into a Paladin, but it’s because he found religion.
Now, for a counter-example. I was in a sci-fi game once, and our ship was damaged. The engines were non-responsive, but Engineering reported they were fully functional. I was playing the Engineer. I deduced that a micro-meteor hit had damaged the control lines, and that the cutout had failed to automatically re-route them to the backups, which I then went to go do manually.
I’m an electronics technician by trade, and I know a bit about naval architecture, and it since I was playing the Engineer, it was totally fine to use Murphy’s Player Knowledge for my Engineer Character. That was not bad metagaming.
Now, some forms of meta-gaming are worse than others. The leveling one doesn’t bother me too much. But other kinds can ruin other player’s fun, and that’s a problem. It cheats people out of the experience, and is goddamn frustrating as a GM.
There’s one thing I’ve always been curious about like why do some people who are quiet in real life, low on socbattery, or practically…Continue reading on Medium »
This is from a broader article from jason schreier about Dispatch and the story behind its development. In early 2017, they left Telltale to take jobs at the San Francisco office of the French video-game giant Ubisoft, where they were tapped to work on a new project that until now has remained a secret. Herman and his team were developing a new entry in the beloved stealth-action Splinter Cell franchise, he told me. “I was so excited to be a part of this and help revitalize it, because it’s been dormant for a while,” Herman said. “And we thought we could tell a great story and do something the fans would love.” They worked on the project for a few months before they got disrupted by executive whims. Ubisoft was at the time growing obsessed with games as a service (GAAS), or games that can be monetized for months or years after they are released, and the company began pressuring all of its projects to follow that route. “We tried,” said Herman. “Let’s make a narrative GAAS game. We were trying to make that make sense, and a lot of cool prototypes were made.” But nothing stuck. Over time, it became clear that Ubisoft had lost interest in their Splinter Cell game as the studio began talking about chasing Call of Duty. The project evolved several times and would eventually morph into xDefiant, an ill-fated shooter that was shut down a year after it came out. “It was exciting to go to work for the first six months because we thought we were going to be able to make something really great,” Herman said. “And then you realize that all of the things you care about, they don’t anymore. It’s a common thing in games.” Remember this story the next time you hear a company say "we don't force our devs to work on live service". submitted by /u/Iggy_Slayer [link] [comments]
El Gaming Desafío San Juan tuvo lugar este sábado 5 en el Complejo La Superiora. Se destacaron los torneos y juegos competitivos en esta…Continue reading on Medium »
When Blizzard shut down World of Warcraft’s servers in China in 2023, millions of players lost everything. Years of progress, collections…Continue reading on Medium »
He is right I mean think about it GTA wouldn’t work with any other place because they lack the sauce that American has. They’re gonna make fun of a lot of things in GTA 6 based on it being in Miami in Florida and we know how people act there. I’m just saying if it took place in London again it be asf America especially nowadays, a much better place to the GTA franchise Edit: Before anyone mentions “Sleeping dogs” it’s worth knowing that GTA is a satire franchise Like South Park When’s the last time sleeping dogs ever got a sequel? exactly submitted by /u/SunGodLuffy6 [link] [comments]
Inside Investigator recently published a feature titled “Building a Fantasy: LARPing in Connecticut.” You can read it here:Continue reading on Medium »
Call of Duty: Black Ops 7 uses a large amount of AI-generated artwork across core assets (calling cards, posters, reward icons) instead of human-crafted art—despite being a major blockbuster title charging full price. Source: LINK submitted by /u/Ph0enixes [link] [comments]
I could not believe it but its true. The newest Call of Duty does not allow you to pause the Campaign. Its like not being able to pause the movie you are watching. This is so disconnected to reality, its surreal to me. Its not a new thing that Publishers and/or Developers dont give a damn about gamers anymore but this is next level. Do you think its on purpose or technical nature? Either way, its complete bs submitted by /u/Ganon81 [link] [comments]
Use this post to discuss life, post memes, or just talk about whatever! This thread is posted weekly on Fridays (adjustments made as needed). submitted by /u/AutoModerator [link] [comments]
I finally had the chance to pick up KCD:II, even though i was reluctant for the longest time, and boy, was it a good decision. I love the first game and wanted to play the second since i heard it's in the making, but I was reluctant because, as a Gaming Laptop owner, i'm constantly worried about my palms getting melted down when playing anything that was created post 2020. Boy, was I in for a surprise. This game is so well optimised that it actually makes me mad that this is not the standard for the Gaming Companies. I own a laptop that is in the middle-high range for what a Gaming Laptop can be when i got it (January 2025) and even then i've had the rig reach outrageous or straightup dangerous temperatures while playing games much older than itself (looking at you, Greedfall). Not only the game was released fully functional on day 1, but it also runs on Very High settings on my machine, that, according to CYRI, is not even in the recommended range for this game. I couldn't say that for any other game made after 2020, and even some older titles (I once again point my finger at Greedfall). I shouldn't have to worry if i can run a game on a laptop that i bought this year, without the risk of 2nd degree burns. So yeah, that's it, shoutout to Warhorse, keep charging on, i spent the last 8 hours glued to the screen, i'm dehydrated, starving and about to shit myself, but i just gotta write this because goddamn it's a shame that situations like this are rare gems and not a standard. submitted by /u/Armageddonis [link] [comments]
What is Google Workspace? Google Workspace is a cloud-based productivity suite that helps teams communicate, collaborate and get things done from anywhere and on any device. It's simple to set up, use and manage, so your business can focus on what really matters.
Here are some highlights: Business email for your domain Look professional and communicate as you@yourcompany.com. Gmail's simple features help you build your brand while getting more done.
Access from any location or device Check emails, share files, edit documents, hold video meetings and more, whether you're at work, at home or on the move. You can pick up where you left off from a computer, tablet or phone.
Enterprise-level management tools Robust admin settings give you total command over users, devices, security and more.
Sign up using my link https://referworkspace.app.goo.gl/Q371 and get a 14-day trial, and message me to get an exclusive discount when you try Google Workspace for your business.
Google Workspace Business Standard Promotion code for the Americas
63F733CLLY7R7MM
63F7D7CPD9XXUVT
63FLKQHWV3AEEE6
63JGLWWK36CP7WM Email me for more promo codes
Today I Learned (TIL) You learn something new every day; what did you learn today? Submit interesting and specific facts about something that you just found out here.
Reddit Science This community is a place to share and discuss new scientific research. Read about the latest advances in astronomy, biology, medicine, physics, social science, and more. Find and submit new publications and popular science coverage of current research.