What are the top 10 most insane myths about computer programmers?
Programmers are often seen as a eccentric breed. There are many myths about computer programmers that circulate both within and outside of the tech industry. Some of these myths are harmless misconceptions, while others can be damaging to both individual programmers and the industry as a whole.
Here are 10 of the most insane myths about computer programmers:
1. Programmers are all socially awkward nerds who live in their parents’ basements.
2. Programmers only care about computers and have no other interests.
3. Programmers are all genius-level intellects with photographic memories.
4. Programmers can code anything they set their minds to, no matter how complex or impossible it may seem.
5. Programmers only work on solitary projects and never collaborate with others.
6. Programmers write code that is completely error-free on the first try.
7. All programmers use the same coding languages and tools.
8. Programmers can easily find jobs anywhere in the world thanks to the worldwide demand for their skills.
9. Programmers always work in dark, cluttered rooms with dozens of monitors surrounding them.
10. Programmers can’t have successful personal lives because they spend all their time working on code.”
Another Top 10 Myths about computer programmers in details are:
Myth #1: Programmers are lazy.
This couldn’t be further from the truth! Programmers are some of the hardest working people in the tech industry. They are constantly working to improve their skills and keep up with the latest advancements in technology.
Myth #2: Programmers don’t need social skills.
While it is true that programmers don’t need to be extroverts, they do need to have strong social skills. Programmers need to be able to communicate effectively with other members of their team, as well as with clients and customers.
Myth #3: All programmers are nerds.
There is a common misconception that all programmers are nerdy introverts who live in their parents’ basements. This could not be further from the truth! While there are certainly some nerds in the programming community, there are also a lot of outgoing, social people. In fact, programming is a great field for people who want to use their social skills to build relationships and solve problems.
Myth #4: Programmers are just code monkeys.
Programmers are often seen as nothing more than people who write code all day long. However, this could not be further from the truth! Programmers are critical thinkers who use their analytical skills to solve complex problems. They are also creative people who use their coding skills to build new and innovative software applications.
Myth #5: Anyone can learn to code.
This myth is particularly damaging, as it dissuades people from pursuing careers in programming. The reality is that coding is a difficult skill to learn, and it takes years of practice to become a proficient programmer. While it is true that anyone can learn to code, it is important to understand that it is not an easy task.
Myth #6: Programmers don’t need math skills.
This myth is simply not true! Programmers use math every day, whether they’re calculating algorithms or working with big data sets. In fact, many programmers have degrees in mathematics or computer science because they know that math skills are essential for success in the field.
Myth #7: Programming is a dead-end job.
This myth likely comes from the fact that many people view programming as nothing more than code monkey work. However, this could not be further from the truth! Programmers have a wide range of career options available to them, including software engineering, web development, and data science.
Myth #8: Programmers only work on single projects.
Again, this myth likely comes from the outside world’s view of programming as nothing more than coding work. In reality, programmers often work on multiple projects at once. They may be responsible for coding new features for an existing application, developing a new application from scratch, or working on multiple projects simultaneously as part of a team.
Myth #9: Programming is easy once you know how to do it .
This myth is particularly insidious, as it leads people to believe that they can simply learn how to code overnight and become successful programmers immediately thereafter . The reality is that learning how to code takes time , practice , and patience . Even experienced programmers still make mistakes sometimes !
Myth #10: Programmers don’t need formal education
This myth likely stems from the fact that many successful programmers are self-taught . However , this does not mean that formal education is unnecessary . Many employers prefer candidates with degrees in computer science or related fields , and formal education can give you an important foundation in programming concepts and theory .
Myth #11: That they put in immense amounts of time at the job
I worked for 38 years programming computers. During that time, there were two times that I needed to put in significant extra times at the job. The first two years, I spent more time to get acclimated to the job (which I then left at age of 22) with a Blood Pressure 153/105. Not a good situation. The second time was at the end of my career where I was the only person who could get this project completed (due to special knowledge of the area) in the timeframe required. I spent about five months putting a lot of time in.
Myth #12: They need to know advanced math
Some programmers may need to know advanced math, but in the areas where I (and others) were involved with, being able to estimate resulting values and visualization skills were more important. One needs to know that a displayed number is not correct. Visualization skills is the ability to see the “big picture” and envision the associated tasks necessary to make the big picture correctly. You need to be able to decompose each of the associated tasks to limit complexity and make it easier to debug. In general the less complex code is, the fewer errors/bugs and the easier it is to identify and fix them.
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Myth #13: Programmers remember thousands lines of code.
No, we don’t. We know approximate part of the program where the problem could be. And could localize it using a debugger or logs – that’s all.
Myth #14: Everyone could be a programmer.
No. One must have not only desire to be a programmer but also has some addiction to it. Programming is not closed or elite art. It’s just another human occupation. And as not everyone could be a doctor or a businessman – as not everyone could be a programmer.
Myth #15: Simple business request could be easily implemented
No. The ease of implementation is defined by model used inside the software. And the thing which looks simple to business owners could be almost impossible to implement without significantly changing the model – which could take weeks – and vice versa: seemingly hard business problem could sometimes be implemented in 15 minutes.
Myth #16: Please fix <put any electronic device here>or setup my printer – you are a programmer!
Yes, I’m a programmer – neither an electronic engineer nor a system administrator. I write programs, not fix devices, setup software or hardware!
As you can see , there are many myths about computer programmers circulating within and outside of the tech industry . These myths can be damaging to both individual programmers and the industry as a whole . It’s important to dispel these myths so that we can continue attracting top talent into the field of programming !
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- Bjarne Stroustrup - The C++ Programming Language
- Brian W. Kernighan, Rob Pike - The Practice of Programming
- Donald Knuth - The Art of Computer Programming
- Ellen Ullman - Close to the Machine
- Ellis Horowitz - Fundamentals of Computer Algorithms
- Eric Raymond - The Art of Unix Programming
- Gerald M. Weinberg - The Psychology of Computer Programming
- James Gosling - The Java Programming Language
- Joel Spolsky - The Best Software Writing I
- Keith Curtis - After the Software Wars
- Richard M. Stallman - Free Software, Free Society
- Richard P. Gabriel - Patterns of Software
- Richard P. Gabriel - Innovation Happens Elsewhere
- Code Complete (2nd edition) by Steve McConnell
- The Pragmatic Programmer
- Structure and Interpretation of Computer Programs
- The C Programming Language by Kernighan and Ritchie
- Introduction to Algorithms by Cormen, Leiserson, Rivest & Stein
- Design Patterns by the Gang of Four
- Refactoring: Improving the Design of Existing Code
- The Mythical Man Month
- The Art of Computer Programming by Donald Knuth
- Compilers: Principles, Techniques and Tools by Alfred V. Aho, Ravi Sethi and Jeffrey D. Ullman
- Gödel, Escher, Bach by Douglas Hofstadter
- Clean Code: A Handbook of Agile Software Craftsmanship by Robert C. Martin
- Effective C++
- More Effective C++
- CODE by Charles Petzold
- Programming Pearls by Jon Bentley
- Working Effectively with Legacy Code by Michael C. Feathers
- Peopleware by Demarco and Lister
- Coders at Work by Peter Seibel
- Surely You're Joking, Mr. Feynman!
- Effective Java 2nd edition
- Patterns of Enterprise Application Architecture by Martin Fowler
- The Little Schemer
- The Seasoned Schemer
- Why's (Poignant) Guide to Ruby
- The Inmates Are Running The Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
- The Art of Unix Programming
- Test-Driven Development: By Example by Kent Beck
- Practices of an Agile Developer
- Don't Make Me Think
- Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin
- Domain Driven Designs by Eric Evans
- The Design of Everyday Things by Donald Norman
- Modern C++ Design by Andrei Alexandrescu
- Best Software Writing I by Joel Spolsky
- The Practice of Programming by Kernighan and Pike
- Pragmatic Thinking and Learning: Refactor Your Wetware by Andy Hunt
- Software Estimation: Demystifying the Black Art by Steve McConnel
- The Passionate Programmer (My Job Went To India) by Chad Fowler
- Hackers: Heroes of the Computer Revolution
- Algorithms + Data Structures = Programs
- Writing Solid Code
- JavaScript - The Good Parts
- Getting Real by 37 Signals
- Foundations of Programming by Karl Seguin
- Computer Graphics: Principles and Practice in C (2nd Edition)
- Thinking in Java by Bruce Eckel
- The Elements of Computing Systems
- Refactoring to Patterns by Joshua Kerievsky
- Modern Operating Systems by Andrew S. Tanenbaum
- The Annotated Turing
- Things That Make Us Smart by Donald Norman
- The Timeless Way of Building by Christopher Alexander
- The Deadline: A Novel About Project Management by Tom DeMarco
- The C++ Programming Language (3rd edition) by Stroustrup
- Patterns of Enterprise Application Architecture
- Computer Systems - A Programmer's Perspective
- Agile Principles, Patterns, and Practices in C# by Robert C. Martin
- Growing Object-Oriented Software, Guided by Tests
- Framework Design Guidelines by Brad Abrams
- Object Thinking by Dr. David West
- Advanced Programming in the UNIX Environment by W. Richard Stevens
- Hackers and Painters: Big Ideas from the Computer Age
- The Soul of a New Machine by Tracy Kidder
- CLR via C# by Jeffrey Richter
- The Timeless Way of Building by Christopher Alexander
- Design Patterns in C# by Steve Metsker
- Alice in Wonderland by Lewis Carol
- Zen and the Art of Motorcycle Maintenance by Robert M. Pirsig
- About Face - The Essentials of Interaction Design
- Here Comes Everybody: The Power of Organizing Without Organizations by Clay Shirky
- The Tao of Programming
- Computational Beauty of Nature
- Writing Solid Code by Steve Maguire
- Philip and Alex's Guide to Web Publishing
- Object-Oriented Analysis and Design with Applications by Grady Booch
- Effective Java by Joshua Bloch
- Computability by N. J. Cutland
- Masterminds of Programming
- The Tao Te Ching
- The Productive Programmer
- The Art of Deception by Kevin Mitnick
- The Career Programmer: Guerilla Tactics for an Imperfect World by Christopher Duncan
- Paradigms of Artificial Intelligence Programming: Case studies in Common Lisp
- Masters of Doom
- Pragmatic Unit Testing in C# with NUnit by Andy Hunt and Dave Thomas with Matt Hargett
- How To Solve It by George Polya
- The Alchemist by Paulo Coelho
- Smalltalk-80: The Language and its Implementation
- Writing Secure Code (2nd Edition) by Michael Howard
- Introduction to Functional Programming by Philip Wadler and Richard Bird
- No Bugs! by David Thielen
- Rework by Jason Freid and DHH
- JUnit in Action
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