How does a database handle pagination?

It doesn’t. First, a database is a collection of related data, so I assume you mean DBMS or database language.
Second, pagination is generally a function of the front-end and/or middleware, not the database layer.
But some database languages provide helpful facilities that aide in implementing pagination. For example, many SQL dialects provide LIMIT and OFFSET clauses that can be used to emit up to n rows starting at a given row number. I.e., a “page” of rows. If the query results are sorted via ORDER BY and are generally unchanged between successive invocations, then that can be used to implement pagination.
That may not be the most efficient or effective implementation, though.

So how do you propose pagination should be done?
On context of web apps , let’s say there are 100 mn users. One cannot dump all the users in response.
Cache database query results in the middleware layer using Redis or similar and serve out pages of rows from that.
What if you have 30, 000 rows plus, do you fetch all of that from the database and cache in Redis?
I feel the most efficient solution is still offset and limit. It doesn’t make sense to use a database and then end up putting all of your data in Redis especially data that changes a lot. Redis is not for storing all of your data.
If you have large data set, you should use offset and limit, getting only what is needed from the database into main memory (and maybe caching those in Redis) at any point in time is very efficient.
With 30,000 rows in a table, if offset/limit is the only viable or appropriate restriction, then that’s sometimes the way to go.
More often, there’s a much better way of restricting 30,000 rows via some search criteria that significantly reduces the displayed volume of rows — ideally to a single page or a few pages (which are appropriate to cache in Redis.)
It’s unlikely (though it does happen) that users really want to casually browse 30,000 rows, page by page. More often, they want this one record, or these small number of records.
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Question: This is a general question that applies to MySQL, Oracle DB or whatever else might be out there.
I know for MySQL there is LIMIT offset,size; and for Oracle there is ‘ROW_NUMBER’ or something like that.
But when such ‘paginated’ queries are called back to back, does the database engine actually do the entire ‘select’ all over again and then retrieve a different subset of results each time? Or does it do the overall fetching of results only once, keeps the results in memory or something, and then serves subsets of results from it for subsequent queries based on offset and size?
If it does the full fetch every time, then it seems quite inefficient.
If it does full fetch only once, it must be ‘storing’ the query somewhere somehow, so that the next time that query comes in, it knows that it has already fetched all the data and just needs to extract next page from it. In that case, how will the database engine handle multiple threads? Two threads executing the same query?
something will be quick or slow without taking measurements, and complicate the code in advance to download 12 pages at once and cache them because “it seems to me that it will be faster”.
Answer: First of all, do not make assumptions in advance whether something will be quick or slow without taking measurements, and complicate the code in advance to download 12 pages at once and cache them because “it seems to me that it will be faster”.
YAGNI principle – the programmer should not add functionality until deemed necessary.
Do it in the simplest way (ordinary pagination of one page), measure how it works on production, if it is slow, then try a different method, if the speed is satisfactory, leave it as it is.
From my own practice – an application that retrieves data from a table containing about 80,000 records, the main table is joined with 4-5 additional lookup tables, the whole query is paginated, about 25-30 records per page, about 2500-3000 pages in total. Database is Oracle 12c, there are indexes on a few columns, queries are generated by Hibernate. Measurements on production system at the server side show that an average time (median – 50% percentile) of retrieving one page is about 300 ms. 95% percentile is less than 800 ms – this means that 95% of requests for retrieving a single page is less that 800ms, when we add a transfer time from the server to the user and a rendering time of about 0.5-1 seconds, the total time is less than 2 seconds. That’s enough, users are happy.
And some theory – see this answer to know what is purpose of Pagination pattern
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List of Freely available programming books - What is the single most influential book every Programmers should read
- Bjarne Stroustrup - The C++ Programming Language
- Brian W. Kernighan, Rob Pike - The Practice of Programming
- Donald Knuth - The Art of Computer Programming
- Ellen Ullman - Close to the Machine
- Ellis Horowitz - Fundamentals of Computer Algorithms
- Eric Raymond - The Art of Unix Programming
- Gerald M. Weinberg - The Psychology of Computer Programming
- James Gosling - The Java Programming Language
- Joel Spolsky - The Best Software Writing I
- Keith Curtis - After the Software Wars
- Richard M. Stallman - Free Software, Free Society
- Richard P. Gabriel - Patterns of Software
- Richard P. Gabriel - Innovation Happens Elsewhere
- Code Complete (2nd edition) by Steve McConnell
- The Pragmatic Programmer
- Structure and Interpretation of Computer Programs
- The C Programming Language by Kernighan and Ritchie
- Introduction to Algorithms by Cormen, Leiserson, Rivest & Stein
- Design Patterns by the Gang of Four
- Refactoring: Improving the Design of Existing Code
- The Mythical Man Month
- The Art of Computer Programming by Donald Knuth
- Compilers: Principles, Techniques and Tools by Alfred V. Aho, Ravi Sethi and Jeffrey D. Ullman
- Gödel, Escher, Bach by Douglas Hofstadter
- Clean Code: A Handbook of Agile Software Craftsmanship by Robert C. Martin
- Effective C++
- More Effective C++
- CODE by Charles Petzold
- Programming Pearls by Jon Bentley
- Working Effectively with Legacy Code by Michael C. Feathers
- Peopleware by Demarco and Lister
- Coders at Work by Peter Seibel
- Surely You're Joking, Mr. Feynman!
- Effective Java 2nd edition
- Patterns of Enterprise Application Architecture by Martin Fowler
- The Little Schemer
- The Seasoned Schemer
- Why's (Poignant) Guide to Ruby
- The Inmates Are Running The Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
- The Art of Unix Programming
- Test-Driven Development: By Example by Kent Beck
- Practices of an Agile Developer
- Don't Make Me Think
- Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin
- Domain Driven Designs by Eric Evans
- The Design of Everyday Things by Donald Norman
- Modern C++ Design by Andrei Alexandrescu
- Best Software Writing I by Joel Spolsky
- The Practice of Programming by Kernighan and Pike
- Pragmatic Thinking and Learning: Refactor Your Wetware by Andy Hunt
- Software Estimation: Demystifying the Black Art by Steve McConnel
- The Passionate Programmer (My Job Went To India) by Chad Fowler
- Hackers: Heroes of the Computer Revolution
- Algorithms + Data Structures = Programs
- Writing Solid Code
- JavaScript - The Good Parts
- Getting Real by 37 Signals
- Foundations of Programming by Karl Seguin
- Computer Graphics: Principles and Practice in C (2nd Edition)
- Thinking in Java by Bruce Eckel
- The Elements of Computing Systems
- Refactoring to Patterns by Joshua Kerievsky
- Modern Operating Systems by Andrew S. Tanenbaum
- The Annotated Turing
- Things That Make Us Smart by Donald Norman
- The Timeless Way of Building by Christopher Alexander
- The Deadline: A Novel About Project Management by Tom DeMarco
- The C++ Programming Language (3rd edition) by Stroustrup
- Patterns of Enterprise Application Architecture
- Computer Systems - A Programmer's Perspective
- Agile Principles, Patterns, and Practices in C# by Robert C. Martin
- Growing Object-Oriented Software, Guided by Tests
- Framework Design Guidelines by Brad Abrams
- Object Thinking by Dr. David West
- Advanced Programming in the UNIX Environment by W. Richard Stevens
- Hackers and Painters: Big Ideas from the Computer Age
- The Soul of a New Machine by Tracy Kidder
- CLR via C# by Jeffrey Richter
- The Timeless Way of Building by Christopher Alexander
- Design Patterns in C# by Steve Metsker
- Alice in Wonderland by Lewis Carol
- Zen and the Art of Motorcycle Maintenance by Robert M. Pirsig
- About Face - The Essentials of Interaction Design
- Here Comes Everybody: The Power of Organizing Without Organizations by Clay Shirky
- The Tao of Programming
- Computational Beauty of Nature
- Writing Solid Code by Steve Maguire
- Philip and Alex's Guide to Web Publishing
- Object-Oriented Analysis and Design with Applications by Grady Booch
- Effective Java by Joshua Bloch
- Computability by N. J. Cutland
- Masterminds of Programming
- The Tao Te Ching
- The Productive Programmer
- The Art of Deception by Kevin Mitnick
- The Career Programmer: Guerilla Tactics for an Imperfect World by Christopher Duncan
- Paradigms of Artificial Intelligence Programming: Case studies in Common Lisp
- Masters of Doom
- Pragmatic Unit Testing in C# with NUnit by Andy Hunt and Dave Thomas with Matt Hargett
- How To Solve It by George Polya
- The Alchemist by Paulo Coelho
- Smalltalk-80: The Language and its Implementation
- Writing Secure Code (2nd Edition) by Michael Howard
- Introduction to Functional Programming by Philip Wadler and Richard Bird
- No Bugs! by David Thielen
- Rework by Jason Freid and DHH
- JUnit in Action
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